Dragon Age and Why It Sucks to Play Cult Favorite Games
Suddenly everyone has an opinion on your gameplay.If youâre ever feeling lonely, or like no one reads your tweets (much less responds to them), hereâs a suggestion: Ask Twitter if you should play Dragon Age. Soon, youâll have more friends with opinions than you could ever need or want. Some will swear by Dragon Age: Origins; others will pledge their fealty to Dragon Age: Inquisition. (Dragon Age II seems less well loved, but it still has a solid place in the hearts of many.) People you didnât even know followed you, or that youâve never interacted with, will all of a sudden become invested in who youâre romancing. This will solve the problem of your loneliness. But be warned, it will give you a new one: anxiety.
Let me be clear: This is not a bad thing. Not entirely. There are toxic corners of any fandom, but Dragon Age players skew toward the Nice end of the spectrum. Itâs just that there are a lot of them, and throwing oneself into the deep end of a well-established fan community is nothing if not intense. Having given up on Origins years ago, I thought Dragon Age was a dungeon of gamer life Iâd never enter. Then, recently, I picked up Dragon Age: Inquisition on PlayStation 5 and immediately got nervousâ"not because of the complexity of the game, but the passion of its fans.
Delving into a well-loved game or series years after its release, when it already has an enthusiastic and devoted fanbase, can be incredibly difficult. People can be casually mean on the internet without intending to, and that happens a lot when you say you donât like something they do. (As a side note, itâs totally fine to tweet about not liking something, but please never jump into someone else's tweets about how they love something and disagree. Thatâs a dick move.) Fans of the franchise take their love of the game very seriously. Theyâre fervent and devoted, which has its charms, but it can also feel like youâre disappointing them when you decide their thing is not your thing.
That hesitation is part of the reason itâs taken me so long to button-mash my way through this game. The fact that I was starting with the third title in the series, not the first, made it that much more intimidating. (Full disclosure: I had to start with Inquisition; itâs apparently the only one available on PS5.) Without the chance to experience the story from the beginning, would I actually enjoy the game? Or would people yell at me for not loving it as they do? (While some people recommended that I start by reading Wikipedia and the gameâs internal codex to catch up on the events of the first two installments, I declinedâ"Iâm not doing homework for fun.)
I didnât tell anyone I was starting Dragon Age: Inquisition. I have all of three friends on the PlayStation Network for exactly this reason (well, also I do not like online gaming, but thatâs another story)â"none of them will look at or care about what Iâm playing. I played for a good five to 10 hours before I even considered tweeting about it. I wanted to be reasonably certain I wouldnât abandon the game out of disinterest or difficulty (an all too frequent occurrence these daysâ"why is God of War so good but so dang hard?).
At this point, Iâm enjoying the game. I donât think Iâll harbor the love for it that so many people do (though Iâd love a remaster and to be able to play through the entire trilogy; come on BioWare!), but I do understand why people are obsessed. Yes, Iâve tweeted about it, and for the most part Iâve avoided the internetâs slings and arrows. But I still get a little nervous sometimes. Iâm worried I wonât love it enough for some people, or I may just decide to walk away one day. Like Dragon Age itself, fandom is a journey. One should be allowed to get lost.
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